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Haptic Interfaces

Haptic interfaces are devices that provide force and tactile feedback to the user as they interact with objects in a computer-generated virtual world. Our research effort is focused on development of portable haptic devices. With the help of such devices and by wearing a head-mounted display and position sensors, we can step inside a computer-generated virtual world to interact with virtual objects. For example, we can "hold" two digital parts (CAD models) in our hands and try to assemble them while feeling the interaction forces through the haptic interface. Such a system would allow evaluation of designs thoroughly before a physical prototype is manufactured leading to reduced time to market and cost. Other uses for haptics have been realized in areas of training, such as a medical students practicing virtual surgery or a soldier performing a simulated military operation, and in minimal invasive robotic surgery, teleoperated robots, prosthetics and robotic neuro-rehabilitation.

In this section you will find brief information about our haptic interface research projects. For more details, please refer to our publications.

 

HAPTIC GLOVES

MR-GloveThis haptic glove uses six miniature MR-brakes to apply forces on the user's fingers. Here is a video of the glove in a virtual pick-and-place experiment. Read more...

MR-GloveThis haptic glove uses three miniature MR-brakes and a finger mechanism that wraps around the user's finger to apply distributed forces to the fingers. Read more ...

MR-GloveThis glove uses a finger mechanism that wraps around the user's finger. It employes three servo motors for actuation. Here is a video of the glove in a virtual pick-and-place experiment. Read more ...

MR-GloveThe AirGlove uses six airjets to apply an arbitrary force on the user's hand to simulate gravitational force due to the weight of a virtual object. Read more ...

MR-BRAKES

MR-brakes are passive actuators where the braking torque/force can be controlled electronically. They employ magnetorheological fluid (MRF). This fluid is a suspension of small iron particles. The MRF can be activated using a magnetic field. In the inactive state the fluid has a viscosity similar to low viscosity oil. Upon activation it changes to a thick consistency similar to peanut butter.

MR-GloveThis is a miniature MR-brake about the size of a U.S. quarter in diameter, weighs about 85 grams and can apply about 900 N-mm braking torque. It uses the serpentine flux path to increase the torque output. Read more...

MR-GloveThis MR-brake has 63 mm diameter and 10.9 Nm torque at 1.5A current input. It uses the serpentine flux path to increase the torque output. about 2.7 times more powerful than the only commercially available MR-brake and about 33% smaller in diameter. Read more ...

MR-GloveThis is a spherical MR-brake , the first of its kind. It is a multi degree-of-freedom actuator which uses the serpentine flux path concept. When not activated the brake is capable of motion about any arbitrary axis. Once activated all 3 DOFs are locked simultaneously. Read more ...

HAPTIC DEVICES

MR-GloveThis is a force-feedback interface for an atomic-force-microscope (AFM). The interface enables the user to feel tip-to-sample force interactions in real-time while manipulating materials at the nanometer scale. Read more...

MR-GloveThis is a haptic surgical aid for dental implant surgery. Read more ...

 

Selected Publications

  • "AirGlove: A force feedback device for virtual reality," Proceedings of Telemanipulation and Telepresence Technologies VIII, SPIE Conference, Proc. SPIE vol. 4570, pp. 69-77, Boston, MA, October 2001.
  • "Design of a haptic device for weight sensation in virtual environments," Proceedings of DETC'02: ASME 2002 Design Engineering Technical Conferences and Computers and Information in Engineering Conference, October 2, 2002, Montreal, Canada.
  • "Weight sensation in virtual environments using a haptic device with air jets," ASME Transactions, Journal of Computing and Information Science in Engineering, vol. 3, no. 2, June 2003.
  • "Magnetorheological fluid brake for a force feedback glove for virtual environments," Proceedings of IDETC/CIE 2005: ASME 2005 Design Engineering Technical Conferences and Computers and Information in Engineering Conference, September 2005, Long Beach, California.
  • "AFM-based nanomanipulator with haptic interface," Proceedings of EuroHaptics 2006, July 2006, Paris, France.
  • "Finger mechanism of a haptic glove for force feedback in virtual environments," Proceedings of the ASME International Mechanical Engineering Congress and Exposition , November, Seattle, WA, 2007.
  • "Haptic glove with MR-brakes for Virtual Reality," IEEE/ASME Transactions on Mechatronics, IEEE/ASME Transactions on Mechatronics, vol. 14, no. 5, October 2009.
  • "Haptic gloves with compact finger mechanism using active and passive actuation," Proceedings of the ASME 2009 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference IDETC/CIE 2009 , San Diego, CA, 2009 .
  • "Haptic gloves with compact finger mechanism using active and passive actuation," Proceedings of the ASME 2009 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference IDETC/CIE 2009 , San Diego, CA, 2009 .
  • "Compact MR-brake with serpentine flux path for haptics applications," Third Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems Salt Lake City, UT, 2009.
  • "Haptic Glove with MR-brakes for distributed finger force feedback," Presence, MIT Press , (in press), 2009.
  • "Spherical brake with MR fluid as a multi degree of freedom actuator for haptics," Journal of Intelligent Material Systems and Structures , vol. 20, pp. 2149-2160, December 2009.
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